RESEARCH FESTIVAL 2026
RBL in Action, Researchers Ready
Triển khai RBL, Triển vọng trong nghiên cứu

About ResFes 2026
Research-Based Learning (RBL) is an approach that places students at the center of educational activities, shifting the focus from teacher-centered to student-driven instruction. In RBL, students are encouraged to embrace the essence of research and participate in conducting one, through which they can improve their essential skills and educational outcomes, including defining problems, collecting, analyzing, and explaining data in the most systematic way.
With its implementation, the Research Festival focuses on empowering students from being passive learners to active participants in the scientific journey. This year, Research Festival 2026 (ResFes 2026) requires students to incorporate RBL into their curricula to cultivate essential, relevant skills for their majors and prepare them for industry demands.
At ResFes 2026, we encourage research teams to apply research-based learning within their specific majors and sub-committees with the aim of equipping students with the skills needed to meet the demands of economic development, social transformation, and the digital era in the 21st century.
Research Fields
05 Sub-committees
Information Technology
- Automotive Technology
- Artificial Intelligence
- Software Engineering
- Information System
- Information Assurance
- Applied Data Science
- IC Design
- Other related fields
Digital Art and Design
- Digital Art and Design
- Graphic Design
- Other related fields
Communication Technology
- Multimedia Communication
- Public Relations
- Integrated Marketing Communication
- Brand Communication
- Other related fields
Business Administration
- Marketing
- International Business
- Business Administration
- Business Analytics
- Logistics & Global Supply Chain Management
- Fin-Tech
- Law
- Eco-Law
- Other related fields
Linguistics
- English
- Korean
- Chinese
- Other related fields
Research Topics
Research foci to discuss at ResFes 2026 cover the following, but are not limited to:
1. Information Technology: Experimenting with Emerging Technologies
- Student-led AI and data science research driven by real-world problems
- Prototyping intelligent applications through research-based experimentation
- Cybersecurity experiments and ethical hacking labs
- IoT and edge AI systems developed through inquiry-based learning
- Safe, responsible, and explainable AI research
- Quantum Machine Learning exploration through simulation and hybrid models
- Research-based design and evaluation of digital and AI-oriented chips
2. Digital Art & Design: Design Thinking Informed by Research
- Research-driven visual communication design
- Human–AI co-creation in design studios
- User-experience testing and evidence-based design
- Cultural research in visual identity creation
- Sustainable design experiments
- Data, measurement in Design
- Emerging modalities and embodied experience (e.g. VR, XR,...)
- Service Design
3. Business Administration: Business Insight through Inquiry
- Student research on digital business models
- Data-driven market analysis projects
- Startup experiments and lean validation research
- Consumer behavior investigation
- ESG and sustainability strategy research
- Policy makers and economic developments
- Policy makers and ESG/Environmental/Green practices – drivers and consequences
- Stock market exchanges: implications for the authority
4. Communication Technology: Exploring Media Innovation
- Interactive & Immersive Storytelling (AR/VR, 360° video, interactive narratives)
- Short-form Visual Communication
- AI-mediated Multimedia Communication (AI-generated content, Human vs. AI communicator)
- Ethical & Responsible Multimedia Communication
- Fake News, Visual Misinformation & Deepfakes
- CSR & Sustainability Communication in Multimedia Contexts
5. Linguistics: Discovering Language through Inquiry
- Corpus-based language research projects
- Comparative linguistics
- AI-assisted language learning experiments
- Discourse analysis in digital communication
- Translation studies using real datasets
- Language and culture research in global contexts
Awards
Notice: Teams are subject to a specific amount of tax that adheres to the Vietnam's Law on Personal Income Tax if win one of the aforementioned prizes.
Regulations
1. TEAM COMPOSITION & ELIGIBILITY
- Each team has no more than three (03) members, including the team leader (individual performance is also accepted).
- Team members might be from the same or different disciplines/departments.
- Each member can only register for one (01) research team only.
2. SUBMISSION REQUIREMENTS
- Each research topic can be registered under only one sub-committee. The Board of Reviewers will check for similarity and eligibility of all submissions.
- The official language for both oral and written presentations is English.
- All submitted papers must follow the ResFes 2026 mandatory format. Submissions that do not meet the requirements will be disqualified.
- Presentation slides can follow a free-style format.
- Turnitin similarity must not exceed 25%
- Research teams must check their plagiarism on Turnitin before submission (if possible)
- Teams whose similarity index exceeds 25% will be disqualified for the Preliminary Round or The Finale.
3. COMPETITION ROUNDS
Round 1: Preliminary Round (Online Mode)
- Each team must submit their Proposal via the registration link
- For the Proposal Template, please access the provided Template.
- All research teams must comply with and sign in the commitment on responsible usage of AI in their Proposal.
-
Research proposal format:
- Language: English
- Paper size: A4
- Layout: Single column
- Font: Times New Roman, size 11
- Maximum length: 10 pages (excluding references and appendices)
-
For citations and references, please refer to:
- IEEE style should be applied for Information Technology. For more details, please visit IEEE Style Guidelines.
- APA style should be applied for Business Administration, Linguistics, Multimedia Communication, and Digital Arts & Design. For more details, please visit APA Style Guidelines.
- Research teams with the highest scores in each sub-committee will advance to the Finale.
-
Presentation time per team: 20 minutes
- 10-minute presentation
- 10-minute Q&A
Round 2: The Finale (On-Site at FPT University, Can Tho Campus, Vietnam)
Final Round Evaluation Breakdown
- Poster Presentation (20% of total score): 5-minute overview presentation of your research topic.
- Slide Presentation & Q&A (80% of total score): 5-minute presentation focusing on key research highlights, followed by a 15-minute Q&A session with the judges (20 minutes total).
- Favorite Poster Prize: An additional poster prize worth 1 million VND will be awarded based on public voting.
Poster Specifications
- Size & Orientation: 60 x 100 cm (Horizontal layout)
- Content: Concise and visual summary of your research, clearly displaying your team name
- File Format: PDF (Minimum 300 DPI, CMYK color mode, minimum file size of 2MB)
- File Naming Convention: Subcommittee – Team Name (Example: LIN - SMIA)
Slide Presentation Requirements
- Content: Concise, highlighting key points of your research topic
- Design: Flexible / Free format
Submission Deadline & Details
- Deadline: Before 3:00 PM, Thursday, August 6, 2026
- Poster Upload Folder: ResFes 2026_VCK_Poster
- Slide Upload Folder: ResFes 2026_VCK_Slides
4. FULL PAPER SUBMISSION GUIDELINES
- Submit your Full paper before 5.00 pm, July 19, 2026 (GMT+7, Indochina Time)
-
Full paper must follow the compulsory template of ResFes 2026. Please access the hyperlink below to download the template:
- IT sub-committee: IEEE format. Please use 01 link below to structure your full paper:
- BA, CT, DAD & LIN sub-committee: APA format. Please use 01 link below to structure your full paper:
-
Research teams must follow the specific requirements for citation and reference as follows:
- IT sub-committee: IEEE format
- BA, CT, DAD & LIN sub-committee: APA format (7th edition)
- Language use: English
- All full papers must meet the requirement for Turnitin check: Similarity index must not exceed 25%
- Please find attached instructions on full paper submission. All full papers must be submitted to CMT. Any full paper that is submitted via other channel will not be considered for marking and evaluation.
- CMT Submission Guidelines
Research teams who fail to meet one of the aforementioned criteria will be disqualified from The Finale.
Important Milestones
Acknowledged. All future time-related milestones and event schedules will be provided using the GMT+7 (Indochina Time) offset.
Workshops – Elevate Your Research Skills!
Our workshops are designed to equip students with essential skills to:
Workshop
Virtual (Online)
Monday, April 6, 2026
Stay Updated
The official agenda will be announced soon via our fanpage and email!
Join us to enhance your research expertise and prepare for ResFes 2026! 🚀
The Preliminary Round Results
ZzZTeam
- Unit: FPTU
- Campus: Hanoi
Pioneer Trio
- Unit: FPTU
- Campus: Hanoi
DHATeam
- Unit: FPTU
- Campus: Hanoi
DangBand
- Unit: FPTU
- Campus: Hanoi
SwinburneInnovationLabTeam1
- Unit: FSWB
- Campus: Hanoi
Absolutely Inefficient
- Unit: FPTU
- Campus: Da Nang
NextKey
- Unit: FPTU
- Campus: Da Nang
FUQN TD
- Unit: FPTU
- Campus: Quy Nhon
TCT
- Unit: FPTU
- Campus: Ho Chi Minh City
MTN
- Unit: FPTU
- Campus: Ho Chi Minh City
QKT
- Unit: FPTU
- Campus: Ho Chi Minh City
GNU
- Unit: FGW
- Campus: Ho Chi Minh City
Loulou
- Unit: FGW
- Campus: Ho Chi Minh City
The chill trio
- Unit: FPTU
- Campus: Can Tho
Matrix
- Unit: FPTU
- Campus: Can Tho
AND-Gate
- Unit: FPTU
- Campus: Can Tho
KPC – Built to Win
- Unit: FPTU
- Campus: Can Tho
Con Vây Ờ Beo
- Unit: FPTU
- Campus: Hanoi
GreedyDrones
- Unit: FSWB
- Campus: Hanoi
Kafkon
- Unit: FPTU
- Campus: Da Nang
xAI for Evasive Malware
- Unit: FSWB
- Campus: Hanoi
AI-ers
- Unit: FPTU
- Campus: Hanoi
AlphaChem
- Unit: FPTU
- Campus: Ho Chi Minh City
PiX.Lab
- Unit: FPTU
- Campus: Da Nang
AiTA@01
- Unit: FPTU
- Campus: Ho Chi Minh City
NTN
- Unit: FPTU
- Campus: Can Tho
22
- Unit: FPTU
- Campus: Hanoi
Tam An
- Unit: FPTU
- Campus: Hanoi
Wood-Bit
- Unit: FPL
- Campus: Hanoi
Articulate
- Unit: FPTU
- Campus: Ho Chi Minh City
ILLUS
- Unit: FPTU
- Campus: Ho Chi Minh City
Moonee
- Unit: FGW
- Campus: Ho Chi Minh City
Typhoria
- Unit: FPTU
- Campus: Can Tho
Loyalize
- Unit: FPTU
- Campus: Can Tho
OrcaX Gramma
- Unit: FPTU
- Campus: Can Tho
TEAM SÁU MƯƠI LĂM
- Unit: FGW
- Campus: Can Tho
Ahn Kim Hwan
- Unit: FSWB
- Campus: Hanoi
The Paper Boat
- Unit: FSWB
- Campus: Hanoi
Sand
- Unit: FSWB
- Campus: Hanoi
TDVN
- Unit: FPTU
- Campus: Da Nang
Lion
- Unit: FPTU
- Campus: Da Nang
SOL
- Unit: FPTU
- Campus: Da Nang
Luminos
- Unit: FPTU
- Campus: Da Nang
HorsePixel
- Unit: FPTU
- Campus: Quy Nhon
RICE TO MEAT YOU
- Unit: FPTU
- Campus: Can Tho
V-STARS
- Unit: FPTU
- Campus: Can Tho
Genious
- Unit: FPTU
- Campus: Hanoi
Day Dreamer
- Unit: FSWB
- Campus: Hanoi
FinDima
- Unit: FPL
- Campus: Hanoi
1st
- Unit: FPTU
- Campus: Da Nang
TriAI
- Unit: FPTU
- Campus: Da Nang
Zenith
- Unit: FGW
- Campus: Da Nang
Aces
- Unit: FGW
- Campus: Da Nang
Luminous
- Unit: FGW
- Campus: Da Nang
H2K2
- Unit: FPTU
- Campus: Ho Chi Minh City
Fellow Keys
- Unit: FGW
- Campus: Ho Chi Minh City
EduTech
- Unit: FGW
- Campus: Ho Chi Minh City
VANE
- Unit: FPTU
- Campus: Can Tho
Strive
- Unit: FPTU
- Campus: Can Tho
Chốt
- Unit: FPTU
- Campus: Can Tho
INLABABO
- Unit: University of Santo Tomas, Manila Campus, Philippines
- Campus: Philippines
Lexis
- Unit: FPTU
- Campus: Hanoi
Interstellar
- Unit: FPTU
- Campus: Hanoi
Exoplanet 5-11
- Unit: FPTU
- Campus: Hanoi
ROOM1024
- Unit: FPTU
- Campus: Da Nang
TTM
- Unit: FGW
- Campus: Da Nang
Altair
- Unit: FPTU
- Campus: Can Tho
Nuance
- Unit: FPTU
- Campus: Can Tho
Team Cuisine
- Unit: FPTU
- Campus: Can Tho
Duo-bee
- Unit: FPTU
- Campus: Can Tho
Mindmesh
- Unit: FPTU
- Campus: Can Tho
The Microsoft CMT service was used for managing the peer-reviewing process for this conference. This service was provided for free by Microsoft and they bore all expenses, including costs for Azure cloud services as well as for software development and support.